PINET is a purpose-built ecommerce and payment platform for digital goods. The Pressingly project demonstrates a Publisher Interchange Network modeled after payment-card networks: digital goods publishers act as merchants, while membership organizations function as issuing partners that give consumers PINET passes.
The problem
The challenge was to clearly demonstrate a complex network-based monetization model for digital goods while proving how different publisher and membership experiences could connect through the same transaction layer.
What we built
CoderPush delivered a comprehensive demo ecosystem that includes:
- A news website simulating a platform for news publishers within the PINET network.
- A laws chatbot demonstrating how B2C SaaS providers can leverage the PINET network.
- A game portal illustrating how game publishers can seamlessly integrate into the network.
- A PINET site that allows membership organizations and publishers to monitor transaction history, payables, and receivables.
Engineering shape
- E-commerce & Payment Platforms
- Digital Goods Monetization
Result
As the demo phase nears completion, the PINET ecosystem successfully demonstrates how a publisher interchange network can enhance digital goods monetization by giving publishers, SaaS providers, game publishers, membership organizations, and end users a connected way to transact across the network.